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Runner by grizzly-dev added

Professor WhipDash

A three-lane endless runner down a Mayan causeway. Outrun a rockslide, crack your whip at spiders, and risk the boulder lane for triple gold.

  • 3D
  • Endless
  • Swipe controls
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About Professor WhipDash

A fedora'd academic outruns a rockslide down a sacbé, the white limestone causeway of a Mayan city. Professor WhipDash is a three-lane endless runner with a twist: the boulders chase you from behind, and they grind rather than splat. Share a lane with one and you bleed until you reach a clear lane.

That's a problem, because the gold is exactly where the boulders are. Most coin runs are threaded through a lane a boulder owns, and every coin you collect while being ground pays triple. Spiders and jade scarabs block the way ahead, and the answer to those is a well-timed crack of the whip.

Every model, from the runner and the boulders to the pyramids and serpent balustrades, is assembled from three.js primitives at runtime and lit by a single key light behind the runner, so the boulders throw their shadows up the lane you are about to run.

How to play

Action Touch Keyboard
Switch lane Tap a side of the screen, or swipe ← →
Crack the whip Whip button, bottom right Space
Pause Pause button P

Tips

  • A red pip marks the lane that is grinding you.
  • Dip into a boulder lane for triple coins, then get out before you bleed out.
  • The whip hits what is ahead of you, so crack it early.

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